/**
 * 所有音效 (会预加载)
 * ! 必须是字符串，不能是数字否则会加上反射属性
 */
export enum ESounds {
    //音效
    /** 游戏失败 */
    game_lose = "game_lose",
    /** 游戏胜利 */
    game_win = "game_win",
    /**获得奖励 */
    get_reward = "get_reward",
    /** 金币收集  */
    single_coin_collect = "single_coin_collect",
    /** 奖杯收集  */
    trophy_collect = "trophy_collect",
    /** 木头收集 */
    wood_collect = "wood_collect",
    /**战斗开始 */
    battle_begin = "battle_begin",
    /** 炸弹爆炸 */
    bombman_attack = "bombman_attack",
    /** 火球爆炸 */
    fireball_explode = "fireball_explode",
    /** 发射火球*/
    fireMage_attack = "fireMage_attack",
    /** 冰霜弓箭手远程攻击 */
    ice_archer_attack = "ice_archer_attack",
    /** 冰块 */
    ice_freeze = "ice_freeze",
    /** 雪人攻击 */
    iceMan_attack = "iceMan_attack",
    /** 巨人攻击 */
    orge_attack = "orge_attack",
    /** 圣剑士 技能攻击 */
    templeSwordsMan_attack = "templeSwordsMan_attack",
    /** 弓箭手攻击 */
    archer_attack_1 = "archer_attack_1",
    /** 胜利士兵欢呼 */
    cheer = "cheer",
    /** 近战攻击*/
    common_melee_attack = "common_melee_attack",
    /**建筑物损坏 */
    building_broken = "building_broken",
}